Tutorial How to make a dll trainer

On viernes, 3 de septiembre de 2010 0 comentarios

Well since a lot of you guys asking me on how to make a trainer, I'll just post a tutorial on how to make a simple trainer like I've released. This was a total spoon feed so it will be copy and paste and edit. First, there are few things you need:

1. Microsoft Visual Studio 2010
2. A lil knowledge about Assembly.

Ok, let's start this. Run your Microsoft Visual Studio 2010. Click New Project->Win32 and Enter your Project name. Lets say Trainer. Click Ok and next, choose DLL and Empty project. Now you are in Trainer.cpp blank page. Ok, now go Solution Explorer(You could find it easily a View tab) and you'll see 4 things there:

1. External Dependencies
2. Header Files
3. Resource Files
4. Source Files



Now you need to add in a few files inside these folders to make it work. To add a file, simply right click->Add and choose your extension. For Header Files, choose .h extension. For Source Files, choose .cpp extension. I'm lazy so I posted a screenshot for you all to look at, add all the files inside the screenshot.


Ok, if you follow my simple tutorial, these would be your files to make your first dll trainer. We'll use the most simple example for this tutorial.Super tubi.

//Tubi(Updated by nerrazzuri msea v93)
[enable]
00488AA6: //75 ? 83 7C 24 ? ? 75 ? 8B ? ? ? ? ? FF 70 ? 83 C0 ? 50
DB 90 90
[disable]
00488AA6: //75 ? 83 7C 24 ? ? 75 ? 8B ? ? ? ? ? FF 70 ? 83 C0 ? 50
jne 00488ADE //byte 75 36

Now, Open up your Trainer.h and paste the codes below into it.

#pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'\"")
#include
#include


//ADD Tool BELOW *THIS IS KINDA LIKE A LIST OF THE Tool YOU ARE ADDING*


void SuperTubi(__in BOOL bEnable);//To add in more Tool, simply copy this line and paste it at the bottom, and change the name SuperTubi to others for example NoKnockBack.

This is where you declare the header of your Tool.


After you have done, now we move to the part where everyone loves, GUI. Go back to the Solution Explorer->Right Click at the Resource Files. Add a Resource(not item) and choose Dialog(DO NOT CLICK THE +, click Dialog and click new and you'll bring to a Dialog Box which is like below:
 


Add in a checkbox at the Dialog Editor(You can found it easily at View->Toolbars) like mine below.


 

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